I'm trying to make a script so that when someone clicks on a button, it gives them the script's parent (in this case, a tool). Where did I go wrong here?
local debounce = false
function getPlayer(humanoid)
local players = game.Players:children()
for i = 1, #players do
if players[i].Character.Humanoid == humanoid then return players[i] end
end
return nil
end
function onClick(part)
local human = part.Parent:findFirstChild("Humanoid")
if (human ~= nil) and debounce == false then
debounce = true
local player = getPlayer(human)
if (player == nil) then return end
script.Parent:clone().Parent = player.Backpack
wait(2)
debounce = false
end
end
script.Parent.ClickDetector.MouseClick:connect(onClick)
