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COMMUNITY QUESTION

Struggling to get Power to go up in SB fan game?

I'm making an SB fan game and I need help with my IntValue going up Im making a killstreak glove so basically I want it to Gain 1 power every kill. There are multiple scripts that have aspects of this so it might take a while to find the issue, If you are actually taking time out of your day to help me out you deserve so the best life ever. I don't expect it to be anythng complicated probably just a typo. Thanks for your help:

Script one: Located in PlayerHit (IntValue) which is located in ServerStorage

local TimeToDeath = 60
local pir = script.Parent.Parent
local humanoid = pir:FindFirstChild("Humanoid")
local ePIr = script.Parent.Value
while wait(0.1) do
	TimeToDeath = TimeToDeath - 0.1
	if humanoid then
		if TimeToDeath > 0 then
			humanoid.Died:Connect(function)
			for i,v in pairs(game. Workspace:GetChildren()) do
				if v:lsA("Model") then
					if v and v.Name == ePIr then
						if game.Players:GetPlayerFromCharacter(v).Backpack:FindFirstChild("Killstreak")then
							game.Players:GetPlayerFromCharacter(v).Backpack.Killstreak.Handle.HitHandler.Power.Value+=1
							script.Parent:Destroy()
							break
						end
					end
				end
			end
		end)
		else
		script.Parent:Destroy()
		break
		end
	end
end

Script 2 located in the Handle of the killstreak Tool, has a child which is called Power and it is an IntValue

if hit.Parent:FindFirstChild("Humanoid") then
		local eChar = hit.Parent
		local plrChar = Tool.Parent
		
		local eHumanRootPart = eChar:FindFirstChild("HumanoidRootPart")
		local plrHumanRootPart = plrChar:FindFirstChild("HumanoidRootPart")
		
		if plrHumanRootPart and eHumanRootPart then
			script.Disabled = true
			eChar.Humanoid.Sit = true
			
			local force = Instance.new("BodyVelocity", eHumanRootPart)
			force.MaxForce = Vector3.new(2,2,2) * math.huge
			local direction = (eHumanRootPart.CFrame.Position - plrHumanRootPart.CFrame.Position).Unit
			force.Velocity = (direction + Vector3.new(0,1,0)).Unit * Power.Value
			
			local rotation = Instance.new("BodyAngularVelocity", eHumanRootPart)
			rotation.AngularVelocity = Vector3.new(1, 1, 1) * math.pi * math.random(1,5)
			rotation.MaxTorque = Vector3.new(2,2,2) * math.huge
			rotation.P = 5000
--problem might be somewhere here down
			
			local playerHit = game.ServerStorage:FindFirstChild("PlayerHit")
			if playerHit then
				if eChar:FindFirstChild("PlayerHit") then
				else
					local clonedPlrHit = playerHit:Clone()
					clonedPlrHit.Value = plrChar.Name
					clonedPlrHit.Parent = eChar
				end
			end
			
			wait(0.35)
			force:Destroy()
			rotation:Destroy()
			eChar.Humanoid.Sit = false
			
			local player = game.Players:GetPlayerFromCharacter(Tool.Parent)
			player.leaderstats.Slaps.Value = player.leaderstats.Slaps.Value + 1
		end
		hitChars[hit.Parent] = true
		wait(2)
		script.Disabled = false
		hitChars[hit.Parent] = nil
	end
end)

script.Power.Changed:Connect(function()
	Power.Value = Power.Value
end)

1 answer

On line 10 of the first script you have a space where game. Workspace it should be like this game.Workspace I don't know if this will cause your script not to work but that I might be the fix. Also are there any errors?? Hope this helps!!

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