i found out what the problem was, instead of doing it for all the children, it picks a random one and does the script for that one only while all the others just stay on, if anyone can help that would be awesome
Script
local function light(materialone, materialtwo, lighting)
for _, child in ipairs(script.Parent:GetChildren()) do
child:FindFirstChild("one").Material = materialone
child:FindFirstChild("two").Material = materialtwo
child:FindFirstChild("loit").PointLight.Enabled = lighting
end
end
while task.wait() do
print("a")
wait(math.random(10,14))
print("b")
light(Enum.Material.SmoothPlastic, Enum.Material.SmoothPlastic, false)
wait(.2)
print("c")
light(Enum.Material.Neon, Enum.Material.Neon, true)
wait(.2)
print("d")
light(Enum.Material.SmoothPlastic, Enum.Material.SmoothPlastic, false)
wait(.2)
print("e")
light(Enum.Material.Neon, Enum.Material.Neon, true)
wait(.2)
print("f")
light(Enum.Material.SmoothPlastic, Enum.Material.SmoothPlastic, false)
wait(math.random(10,14))
print("g")
light(Enum.Material.Neon, Enum.Material.Neon, true)
end

4 comments
either put [SOLVED] in title or remove it
it broke lol
uhh are you sure you waited for 10-14 seconds?
i waited around a minute but nothing happened