I'm trying to make a dungeon game where the camera of a player can't zoom in or out (I've already done that part) but I need to make it so shift lock is always enabled (I can probably do that on my own as well)...
But I'm trying to make it so the player's camera angle can move left/right but not up/down, kind of like the "Orbital" roblox camera setting, the only problem is I'm trying to make the game a top down shooter, but I can't set the camera angle in the Orbital view.
I'm sure there is a simple way to vertically lock a camera angle, but I can't find it in the playersettings, there is only min/max zoom, what do I do?
For reference, the camera idea I'm going for is similar to this game's camera. https://www.roblox.com/games/9207492417/Rogue-Nightmare
