local Players = game:GetService("Players")
local Teams = game:GetService("Teams")
local debounce = true
game.Players.PlayerAdded:Connect(function(player)
if player.Team == Teams["Red Team"] then
script.Parent.Touched:Connect(function(hit)
local player = game:GetService("Players"):GetPlayerFromCharacter(hit.Parent)
if player then
debounce = false
player.leaderstats.Points.Value += 1
wait(3)
debounce = true
end
end)
end
end)

1 comment
xInfinity Bear thank you so much but do you know how to make it so when it gives a play the 1 point it then makes a frame visible then kills all players and makes the frame non-visible again? Thank You