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✓ ANSWER ACCEPTED

How do I set a cooldown for spawning in blocks?

I want to be able to spawn a block when you click a gui and I got this.

local button = script.Parent
local part1 = script.Parent
local part2 = workspace.partspawn
local clickdetector = button

local function spawnPart()
	local newPart = Instance.new("Part")
	newPart.Parent = workspace
	newPart.Position = part2.Position
	newPart.BrickColor = BrickColor.Blue()
	newPart.Size = Vector3.new(15,15,15)
	wait(1)
end

clickdetector.MouseButton1Click:Connect(spawnPart)

This works, but if you use an autoclicker, it spawns a lot of blocks really quick and lags the game. How could you make it so you can only click it once every 0.1 seconds? Thank you very much.

1 answer

✓ Accepted answer

Try using task.wait(2) this should work just implement it somewhere in your script. Also you can change 2 to how long you want to wait() Hope this helps!!

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