I was working on a viewport GUI and then walked across this annoying error
local Config = ClonedEnemy:WaitForChild("Animations")
local Animator = ClonedEnemy:WaitForChild("Humanoid"):WaitForChild("Animator")
local Animation = Config:WaitForChild("Idle")
local animTrack = Animator:LoadAnimation(Animation)
if Animator:IsA("Animator") and Config and Animator and animTrack then
animTrack:Play()
end
