I have imported a simple Soldier rig from Blender. The Rig is animated and I need it to move like a normal roblox character would do. I have tried scripting like:
while true do
Soldier.RootPart.CFrame=Soldier.RootPart.CFrame*CFrame.new(0,0,-0.1)
wait(0.1)
end
This makes the Character move but it doesn't work when going uphill/downhill. I just need to know how to make the Soldier Character move around like Normal Roblox Characters. Any help is Highly Appreciated. Thanks in Advance.

2 comments
you can use humanoid:moveto()
Humanoid:Moveto() or Humanoid:Move didn't work at all, because the rig is imported. Its neither R6 or R15. Its a skinned mesh with 64 Bones, including fingers. Please help I'm struggling with this question