local p=script.Parent:GetChildren() for i=1,#p do if p[i].className=="Part" then
local weld = Instance.new("Weld")
weld.Name="Hold"
weld.Part0 = p[i]
weld.Part1 = script.Parent.Parent.Torso
local HitPos = p[i].Position + (p[i].CFrame.lookVector * .5)
local CJ = CFrame.new(HitPos)
local C0 = p[i].CFrame:inverse() *CJ
local C1 = script.Parent.Parent.Torso.CFrame:inverse() * CJ
weld.C0 = C0
weld.C1 = C1
weld.Parent = p[i]
end end

4 comments
try waitforchild
no
this man
no