why is it that even if the attribute is set to true that it won't print Test to the output console or any other event that I want it to do
local tool = script.Parent
local water = workspace.WaterExistBox
tool.Activated:Connect(function(player)
if water:GetAttribute("selectedwater") == true then
print("Test")
end
end)

1 comment
Is it a server script or a client script? Are you changing the attribute in a server script or a client script?