game.Players.PlayerAdded:connect(function(Player)
	Player.CharacterAdded:connect(function(Character)
		local puddle = game.ServerStorage.Puddles.Puddle2:Clone()
		left = script.Parent:FindFirstChild("Left Leg")
		puddle.Parent = game.Workspace
		puddle.CFrame = CFrame.new(left.Position)
	end)

end)

2 comments

1

What are you trying to do, and what exactly is the problem?

0

make a puddle come from the players leg as they are walking