So i have this script that plays the low health music when you get damaged, But for some reason if you regenerate health the music stops and plays the normal music but if you die the low health music dosent stop,
i also want to add music that plays after your death for 4 seconds then switch to normal music if you can do that
LocalScript:
local player = game.Players.LocalPlayer
local char = player.CharacterAdded:Wait()
local cam = game.Workspace.CurrentCamera
while wait(0.2) do
if char.Humanoid.Health <= 40 then
game.Workspace.LowHealth.Playing = true
game.Workspace.NormalHealth.Playing = false
wait(4)
else
game.Lighting.ColorCorrection.Contrast = 0.2
game.Workspace.LowHealth.Playing = false
game.Workspace.NormalHealth.Playing = true
cam.FieldOfView = 100
end
end
player.CharacterAdded:Connect(function(character)
char = character
end)
