i need a way to add a particle emitter in world model but i dont know how
COMMUNITY QUESTION
How Can I add Particle Emitter to A WorldModel?
1 answer
To add a particle emitter you need to use the .instance()
local Destenation = workspace -- put where your world model is
local function NewEmitter()
local Emmiter = Instance.new("ParticleEmitter")
Emmiter.Parent = Destenation
end
game.Players.PlayerAdded:Connect(NewEmitter) -- Put the event you want it to happed on here with the (NewEmitter)
-- Use NewEmitter() only if you want to start it without a event
If you want to add a particle emitter to a world model without a script then just hover over it click plus and find the Particle emitter icon and name
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