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COMMUNITY QUESTION

How Can I add Particle Emitter to A WorldModel?

i need a way to add a particle emitter in world model but i dont know how

1 answer

To add a particle emitter you need to use the .instance()

local Destenation = workspace -- put where your world model is


local function NewEmitter()
	local Emmiter = Instance.new("ParticleEmitter")
	Emmiter.Parent = Destenation
end



game.Players.PlayerAdded:Connect(NewEmitter) -- Put the event you want it to happed on here with the (NewEmitter)
-- Use NewEmitter() only if you want to start it without a event

If you want to add a particle emitter to a world model without a script then just hover over it click plus and find the Particle emitter icon and name

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