So, I have a character model with a play animation script inside of it to play a certain animation I have made, however, this animation is of them resting on a couch. If the couch has CanCollide set to true, the character just floats in mid air, however, when I turn the CanCollide to false on the couch, it all works perfectly and the model is in the right position. Is there a way I can still make the couch solid and I can't walk through it, whilst fixing this issue?
COMMUNITY QUESTION
Why is model is interacting with the surroundings causing it to glitch?
0 answers
No public answers were preserved for this question.
This discussion is preserved as it was. New answers, comments, and votes are closed.

3 comments
Is everything in the couch anchored?
Yes.
maybe its with some of the hitboxes