I've been trying to make it so that the script chooses a random skybox and inserts it into "game.lighting". But I can't seem to get it to work. Here's my code. Thanks!
if value.Value == 9 then
local sky1 = workspace.Skies.Darkness
local sky2 = workspace.Skies.DeepSpace
local sky3 = workspace.Skies["Night Sky"]
local sky4 = workspace.Skies.RedNight
local sky5 = workspace.Skies.Sky
local skies = {sky1,sky2,sky3,sky4,sky5}
local skyduplicat = math.random(1, #skies)
skyduplicat.Parent = game.Lighting
end
