script:
local remoteEvent = ReplicatedStorage.insert.OnServerEvent:Once(function(player, id)
newt = player.Character.Humanoid:GetAppliedDescription()
bp = game.MarketplaceService:GetProductInfo(id)
bpt = bp.AssetTypeId
yolo = {AssetId = id, AccessoryType = Enum.AccessoryType[humData[bpt]] }
local allaccs = {}
print(player.Character.Humanoid:GetAppliedDescription():GetAccessories(true))
table.insert(allaccs, newt:GetAccessories(true))
table.insert(allaccs, yolo)
print(allaccs)
allacc doesnt print when I do OnServerEvent:Once but it does print when I do OnServerEvent:Connect, but only after firing the event twice...
