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COMMUNITY QUESTION

What sort of methodology would I use if I want a GUI to appear on different screens?

Let's say I have a Player1 and Player2 and I have game with a turn system and a GUI that needs to be interacted with. What sort of process would I take to put the GUI on player1s screen first, then player 2s screen?

Does this make sense?

1 comment

0

no it doesnt make sense

1 answer

If you want to give a certain player a GUI at a specific time, I think you can just clone a GUI and parent it to the player's PlayerGui.

For example:

local Gui = ServerStorage.Gui --for example

RemoteEvent.OnServerEvent:Connect(function(plr)
	local Clone = Gui:Clone()
	Clone.Parent = plr.PlayerGui
end

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