if true then
if game.Players.NumPlayers < 1 then
while true do
for i = TIME, 1, -1 do
status.Value = 'Intermission '..i
wait(1)
end
wait(1)
break
end
How would I connect this piece of code to activate another piece of code?
if true then
if game.Players.NumPlayers < 1 then
while true do
for i = TIME, 1, -1 do
status.Value = 'Intermission '..i
wait(1)
end
wait(1)
break
end
How would I connect this piece of code to activate another piece of code?
I'm not sure what you mean by another piece of code so a few examples:
if true then
if game.Players.NumPlayers < 1 then
for i = TIME,1,-1 do
status.Value = 'Intermission'..i
wait(1)
end
wait(1)
SpawnPlayers()--this would call on another function
end
end
if true then
if game.Players.NumPlayers < 1 then
for i = TIME,1,-1 do
status.Value = 'Intermission'..i
wait(1)
end
wait(1)
workspace.GameScript.Disabled = false--activating another script
end
end
if true then
if game.Players.NumPlayers < 1 then
for i = TIME,1,-1 do
status.Value = 'Intermission'..i
wait(1)
end
wait(1)
for _,v in pairs(game.Players:GetPlayers()) do--just going right onto the next thing
v.Character:MoveTo(Vector3.new(0,0,0))
end
end
end
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1 comment
Thank you very much