Hello, I want to make an npc walk to waypoints but the problem is that there are so many waypoints that typing them all out individually like this would take a long time
Humanoid:MoveTo(Waypoint1)
Humanoid:MoveTo(Waypoint2)
Humanoid:MoveTo(Waypoint3)
Is there any way i could just make npc walk to another waypoint without doing what i did earlier?

1 comment
I'd do it with a loop that counts down the number of waypoints until it's 0.