My code below is a snippet that is supposed to create a random chance from a list as I'm too lazy to use math.Random but for some reason, in the final for loop, it only loops through it once, and then it outputs a single item in an array. The whole point of this function is to save time and create random chances and I have no way on continuing my project without this function.
Code:
local function chance(list) --list should go from highest likeness to lowest likeness for example: {High, Medium, Low}
if type(list) == "table" then
print(list)
local inputtable = {}
for i, v in pairs(list) do
table.insert(inputtable, list[i])
print(inputtable)
end
local outputlength = #list * 3
print(outputlength)
local outputtable = {}
for i, v in pairs(inputtable) do
print(i)
print(v)
for i = 1, outputlength do
print(i)
print(inputtable[i])
table.insert(outputtable, inputtable[i])
return outputtable
end
end
else
print("Input is not a table.")
end
end
Output:
02:14:39.498 ? {
[1] = PointOrb,
[2] = RedPointOrb,
[3] = BluePointOrb
} - Server - SpawningScript:48
02:14:39.499 ? {
[1] = PointOrb
} - Server - SpawningScript:52
02:14:39.501 ? {
[1] = PointOrb,
[2] = RedPointOrb
} - Server - SpawningScript:52
02:14:39.502 ? {
[1] = PointOrb,
[2] = RedPointOrb,
[3] = BluePointOrb
} - Server - SpawningScript:52
02:14:39.504 9 - Server - SpawningScript:55
02:14:39.504 1 - Server - SpawningScript:58
02:14:39.504 PointOrb - Server - SpawningScript:59
02:14:39.505 1 - Server - SpawningScript:61
02:14:39.505 PointOrb - Server - SpawningScript:62
02:14:39.506 ? {
[1] = PointOrb
} - Server - SpawningScript:84
