So I have this code below, and nothing is wrong with it as it warns me that there is no character and there is no errors, but since it never finds the character, I'm wondering why it doesn't find it as when I looked at myself in the player list, my Character was listed as a property.
local Players = game:GetService("Players")
local replstor = game:GetService("ReplicatedStorage")
local marble = replstor.Marble
Players.PlayerAdded:Connect(function(plr)
local plrmarble = marble:Clone()
local Character = plr:WaitForChild("Character", 10)
if Character then
plrmarble.Position = Character.Torso.Position
else
warn("Character not found")
end
plrmarble.Name = plr.Name .. "'s " .. "Marble"
plrmarble.Player.Value = plr
plrmarble.Parent = workspace
end)
