Hello! I have a Issue
So this script you see below Is for a fishing rod, basically, I've modify the script so that It won't attack people from your team, for some reason however, If you attack a player from the opposite team, the attack will deflect and damage you Instead, for example, Player1 Is In red team while Player2 Is In blue team, Player1 got a knife, If Player1 tries to stab Player2, Player2 will be fine as the weapon deflects the attack and Player1 gets damage Instead
script:
local Tool = script.Parent
local Animation = Tool.Animation
local CanDamage = false
Tool.RemoteEvent.OnServerEvent:Connect(function()
Tool.Sounds.Woosh:Play()
local Swing = Tool.Parent.Humanoid:WaitForChild("Animator"):LoadAnimation(Tool.Animation)
Swing:Play()
CanDamage = true
Tool.HitBox.Touched:Connect(function(hit)
local Player = game:GetService("Players"):GetPlayerFromCharacter(hit.Parent)
if Player then
local player1 = game.Players:GetPlayerFromCharacter(hit.Parent)
local player2 = game.Players:GetPlayerFromCharacter(Tool.Parent)
if (player1 ~= nil) and (player2 ~= nil) then
local humanoid = (player2.Character or player2.CharacterAdded:Wait()):FindFirstChildWhichIsA("Humanoid")
if (player1.TeamColor ~= player2.TeamColor) then
if (humanoid ~= nil) and CanDamage == true then
Tool.Sounds.Impact:Play()
local GodOw = Tool.Sounds["God Damn"]:Clone()
game:GetService("Debris"):AddItem(GodOw,2)
GodOw.Parent = humanoid.Parent.Torso
GodOw:Play()
humanoid:TakeDamage(35)
local Weld = Instance.new("Weld",humanoid.Parent.Torso)
game:GetService("Debris"):AddItem(Weld,0.3)
Weld.Part0 = humanoid.Parent.Torso
Weld.Part1 = Tool.HitBox
CanDamage = false
humanoid.PlatformStand = true
wait(1)
humanoid.PlatformStand = false
end
end
end
elseif not Player then
local humanoid = hit.Parent:WaitForChild("Humanoid")
if humanoid ~= Tool.Parent.Humanoid and CanDamage == true then
Tool.Sounds.Impact:Play()
local GodOw = Tool.Sounds["God Damn"]:Clone()
game:GetService("Debris"):AddItem(GodOw,2)
GodOw.Parent = humanoid.Parent.Torso
GodOw:Play()
humanoid:TakeDamage(35)
local Weld = Instance.new("Weld",humanoid.Parent.Torso)
game:GetService("Debris"):AddItem(Weld,0.3)
Weld.Part0 = humanoid.Parent.Torso
Weld.Part1 = Tool.HitBox
CanDamage = false
humanoid.PlatformStand = true
wait(1)
humanoid.PlatformStand = false
end
end
end)
wait(1.3)
CanDamage = false
end)
--[[ Original Damage Script
Tool.HitBox.Touched:Connect(function(hit)
local humanoid = hit.Parent:WaitForChild("Humanoid")
if humanoid ~= Tool.Parent.Humanoid and CanDamage == true then
Tool.Sounds.Impact:Play()
local GodOw = Tool.Sounds["God Damn"]:Clone()
game:GetService("Debris"):AddItem(GodOw,2)
GodOw.Parent = humanoid.Parent.Torso
GodOw:Play()
humanoid:TakeDamage(35)
local Weld = Instance.new("Weld",humanoid.Parent.Torso)
game:GetService("Debris"):AddItem(Weld,0.3)
Weld.Part0 = humanoid.Parent.Torso
Weld.Part1 = Tool.HitBox
CanDamage = false
humanoid.PlatformStand = true
wait(1)
humanoid.PlatformStand = false
end
end)
]]
