This error/warning just doesn't make sense
AddAcessory failed: Accessory is already being worn by another character.
No. The accessory is freshly cloned and not being worn by anything.
game.Players.PlayerAdded:Connect(function(plr)
local clone = game.ReplicatedStorage.Backpack:Clone()
local char = plr.CharacterAdded:Wait()
clone.Parent = char
local hum = char:WaitForChild("Humanoid")
hum:AddAccessory(clone)
end)
