I'm so confused
game.Players.PlayerAdded:Connect(function(plr)
plr.CharacterAdded:Connect(function(char)
char.HumanoidRootPart.Running.Volume = 0
end)
end)
Running is, in fact, a member of HumanoidRootPart created by default when someone joins. I have tried using a wait() but it didn't work. I have tried using WaitForChild() but it just gave an infinite yield. Huh?

1 comment
just inserting my code into a localscript did the trick but thanks