I am just wondering how I could detect that. I am also wondering if that is possible inside of a local script in StarterPlayer > StarterCharacterScripts. I don't know if you want the code so I will just show it and note where I want it to be able to detect.
game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 1
while true do
local speed = game.Players.LocalPlayer.Character.Humanoid.WalkSpeed
if speed > 0 then
local Random = math.random(1,100)
if Random < 99 then
speed = speed + math.random(1,3)
else
speed = speed - speed
end
else
--This is where I want it to detect (I only want it to be able to detect here)
end
wait(1)
end

3 comments
When I tried this the player detects itself. How do I stop that?
edited the script to fix this. all that needed to happen is check if the part that has touched the player is in the player or not.
Thanks!