Ive tried a lot of ways but only one works, im new to scripting so can someone help?
local part = game.Workspace.Fade1
local q = script.Parent.q
local w = script.Parent.w
local e = script.Parent.e
local r = script.Parent.r
local t = script.Parent.t
local y = script.Parent.y
local u = script.Parent.u
local i = script.Parent.i
local o = script.Parent.o
local black = script.Parent
local function faded()
black.Transparency = black.Transparency - 0.05
wait(0.1)
black.Transparency = black.Transparency - 0.05
wait(0.1)
black.Transparency = black.Transparency - 0.05
wait(0.1)
black.Transparency = black.Transparency - 0.05
wait(0.1)
black.Transparency = black.Transparency - 0.05
wait(0.1)
black.Transparency = black.Transparency - 0.05
wait(0.1)
black.Transparency = black.Transparency - 0.05
wait(0.1)
black.Transparency = black.Transparency - 0.05
wait(0.1)
black.Transparency = black.Transparency - 0.05
wait(0.1)
black.Transparency = black.Transparency - 0.05
wait()
black.Transparency = 0
wait(0.45)
q.TextTransparency = q.TextTransparency - 0.05
wait(0.05)
q.TextTransparency = q.TextTransparency - 0.05
wait(0.05)
q.TextTransparency = q.TextTransparency - 0.05
wait(0.05)
q.TextTransparency = q.TextTransparency - 0.05
wait(0.05)
q.TextTransparency = q.TextTransparency - 0.05
wait(0.05)
q.TextTransparency = q.TextTransparency - 0.05
wait(0.05)
q.TextTransparency = q.TextTransparency - 0.05
wait(0.05)
q.TextTransparency = q.TextTransparency - 0.05
wait(0.05)
q.TextTransparency = q.TextTransparency - 0.05
wait(0.05)
q.TextTransparency = q.TextTransparency - 0.05
wait(0.05)
q.TextTransparency = q.TextTransparency - 0.05
wait(0.5)
--the rest of the letters go here
wait(1.5)
q.TextTransparency = q.TextTransparency + 0.05
wait(0.025)
q.TextTransparency = q.TextTransparency + 0.05
wait(0.025)
q.TextTransparency = q.TextTransparency + 0.05
wait(0.025)
q.TextTransparency = q.TextTransparency + 0.05
wait(0.025)
q.TextTransparency = q.TextTransparency + 0.05
wait(0.025)
q.TextTransparency = q.TextTransparency + 0.05
wait(0.025)
q.TextTransparency = q.TextTransparency + 0.05
wait(0.025)
q.TextTransparency = q.TextTransparency + 0.05
wait(0.025)
q.TextTransparency = q.TextTransparency + 0.05
wait(0.025)
q.TextTransparency = q.TextTransparency + 0.05
wait(0.025)
q.TextTransparency = q.TextTransparency + 0.05
wait(0.025)
--rest goes here
wait(0.5)
black.Transparency = black.Transparency + 0.05
wait(0.1)
black.Transparency = black.Transparency + 0.05
wait(0.1)
black.Transparency = black.Transparency + 0.05
wait(0.1)
black.Transparency = black.Transparency + 0.05
wait(0.1)
black.Transparency = black.Transparency + 0.05
wait(0.1)
black.Transparency = black.Transparency + 0.05
wait(0.1)
black.Transparency = black.Transparency + 0.05
wait(0.1)
black.Transparency = black.Transparency + 0.05
wait(0.1)
black.Transparency = black.Transparency + 0.05
wait(0.1)
black.Transparency = black.Transparency + 0.05
black.Transparency = 1
end
part.Touched:Connect(faded)
