I have a Tool called P90 it has an Idle Animation that loops until the P90 is unequipped.
Tool.Equipped:Connect(function ()
IdleAnim.Looped = true
IdleAnim:Play()
end)
Tool.Unequipped:Connect(function ()
IdleAnim:Stop()
end)
In case you are curious here is the link to the animation
Even though the Animation Priority is set to Action4 the default running animation on Roblox overrides my Idle Animation. Link to video
Any Ideas?

1 comment
Hi, Can you make the answer as answer that way people know this problem has been solved.