Im trying to make text to appear after the screen fades out into black but nothing is showing up.
local On = true
function touched(Part)
if On == true and Part.Parent.Humanoid~=nil then
On = false
local n = Part.Parent.Name
local a = Instance.new("ScreenGui",game.Players[n].PlayerGui)
local b = Instance.new("Frame",a)
a.IgnoreGuiInset = true
b.BackgroundColor3 = Color3.new(0,0,0)
b.Size = UDim2.new(1000,1000,1000,1000)
b.BackgroundTransparency = 1
repeat
b.BackgroundTransparency = b.BackgroundTransparency - 0.05
wait(0.1)
until b.BackgroundTransparency <= 0
wait(1)
game.StarterGui.ScreenGui.e.TextTransparency = 0
repeat
b.BackgroundTransparency = b.BackgroundTransparency + 0.05
wait(0.1)
until b.BackgroundTransparency >= 1
a:Remove()
On=false
end
end

1 comment
Yeh lol I just changed it completely now