Hello!
I am making a script where when you click with a certain tool equipped It summons a gaster blaster that face depending on where you are and then It shoots a laser, the problem Is the laser, the laser simply refuses for It to extend, however I want the laser to extend on one face which Is where the blaster Is facing
What I mean Is that I want the laser to extend like this:
[0------]
Not like:
[---0---]
But the laser refuses to extend, just simply moving a bit
Script:
local Tool = script.Parent
Tool.RemoteEvent.OnServerEvent:Connect(function()
local GastGun = game:GetService("ReplicatedStorage").VisualEffectMesh["Gast Gun"]:Clone()
game:GetService("Debris"):AddItem(GastGun,5)
GastGun.Parent = game.Workspace
GastGun.Position = Tool.Parent.Torso.Position
GastGun.Orientation = Tool.Parent.Torso.Orientation
GastGun.Transparency = 1
local TweenProperties = {
CFrame = GastGun.CFrame + (GastGun.CFrame.LookVector*5),
Transparency = 0
}
local Tweeninfo = TweenInfo.new(
1,
Enum.EasingStyle.Bounce,
Enum.EasingDirection.Out,
0,
false,
0
)
local Tween = game:GetService("TweenService"):Create(GastGun,Tweeninfo,TweenProperties)
Tween:Play()
Tool.Parent.Sounds.OhGodNo:Play()
wait(0.469)
local DeltaSize = 9
local LASER = game:GetService("ReplicatedStorage").VisualEffectMesh["Lazer"]:Clone()
game:GetService("Debris"):AddItem(LASER,5)
Tool.Parent.Sounds.Death:Play()
LASER.Parent = game.Workspace
LASER.Position = GastGun.Position
LASER.Orientation = GastGun.Orientation
local LaserProperties = {
Size = LASER.Size + Vector3.FromAxis(Enum.Axis.X)*DeltaSize,
Position = LASER.Position + Vector3.FromNormalId(Enum.NormalId.Front)*DeltaSize/2
}
local Tweeninfo = TweenInfo.new(
1,
Enum.EasingStyle.Sine,
Enum.EasingDirection.In,
0,
false,
0
)
local Tween = game:GetService("TweenService"):Create(LASER,Tweeninfo,TweenProperties)
Tween:Play()
LASER.Touched:Connect(function(hit)
local humanoid = hit.Parent:WaitForChild("Humanoid")
if humanoid ~= Tool.Parent.Humanoid then
humanoid:TakeDamage(math.random(10,50))
wait(0.1)
end
end)
end)

1 comment
To solve this, just simply move the laser in the direction you're trying to extend it. This way, even though it's extending from both sides, since it's also moving forward, it makes up for the extension on the opposite side.