I'm wanting to create a car denting system. When a car hits something I want the car to have a dent. How would I do this?? Also I do have kinda an idea how to do it, but don't know how to script it. Idea is to use unions to make the parts go inwords.
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How to make a denting system for car model??
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You can use mesh deformation for better results here’s a Good resource
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Thanks for the resource
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I can give you a rough idea but not the whole script basically you would need to calculate the force when you hit a wall this will be the distance that the union will go now clone the block you hit and union async with your car base a downside to this is that it’s unions are very laggy and is not recommended A upside to it is that it’s a lot more easier than most other dynamic system.
Thank u