i have been trying to make my part the size of the ray but i do not know what to put. I would appreciate if someone would help me out.
Here is my code
local RemoteEvent = game.ReplicatedStorage.RemoteEvent
RemoteEvent.OnServerEvent:Connect(function(Player,mouseCframe)
local Mouse = Player:GetMouse()
local Origin = script.Parent.Position
local Direction = (mouseCframe - Origin).Unit
Direction = Direction * 100
local ray = Ray.new(Origin,Direction)
local Parts = workspace:FindPartOnRay(ray,nil)
print(Parts)
local Part = Instance.new("Part",game.Workspace)
Part.Anchored = true
local length = (Direction - Origin).Magnitude
Part.Size = Vector3.new(0.5,0.5,length)
Part.Position = ???
end)
