1191: Mouse.Move:Connect(function()
wait()
1192: local Magnitude = (PrimaryPart.Position - Mouse.Hit.p).Magnitude
1194: if InWater and not WhiteList[UI.Hint.Text] and not Stats.CanSwim then
UI.Hint.Visible = true
UI.Hint.Text = "Jump or press Q to swim up!"
elseif Mouse.Target then
if (Mouse.Target.Parent.Name == "Edible" or Mouse.Target.Parent.Name == "Leaves") and Magnitude <= Stats.Range and (Stats.Diet == "Omnivore" or Stats.Diet == "Herbivore") and not WhiteList[UI.Hint.Text] then
UI.Hint.Visible = true
if not Mouse.Target:FindFirstChild("Leaf") then
if Mouse.Target.Color ~= Color3.fromRGB(255, 176, 0) and Mouse.Target.Color ~= Color3.fromRGB(159, 161, 172) then
UI.Hint.Text = "Click to eat."
else
UI.Hint.Text = "cant be eaten in this season"
end
else
UI.Hint.Text = "Click to eat."
end
elseif (Mouse.Target.Parent.Name == "Corpse" or Mouse.Target.Name == "Bug" or string.find(Mouse.Target.Name, "Egg") or Mouse.Target.Parent.Name == "Tail") and Magnitude <= Stats.Range and (Stats.Diet == "Omnivore" or Stats.Diet == "Carnivore") and not WhiteList[UI.Hint.Text] then
UI.Hint.Visible = true
if Mouse.Target.Parent ~= workspace then
if Mouse.Target.Parent:FindFirstChild("Meat") then
UI.Hint.Text = "Click to eat. ("..Mouse.Target.Parent.Meat.Value ..")"
end
else
if Mouse.Target:FindFirstChild("Meat") then
UI.Hint.Text = "Click to eat. ("..Mouse.Target.Meat.Value ..")"
end
end
please, help fix this bug.
COMMUNITY QUESTION
PlayerGui.Control:1192: attempt to index nil with 'Position' - Client - Control:1192 ?
1 answer
We would need to see where is PrimaryPart defined, but sometimes can happen that the object of which PrimaryPart was defined could get replaced or deleted. Re-define PrimaryPart at line before 1192.
2 comments
0
Tysm
0
PrimaryPart - HumanoidRootPart at model. My game it's like "Dinosaur Survival". But idk why, script don't see PromaryPart. Everything worked fine a couple of months ago. After some time, I decided to continue development and gave an error(attempt to index). Animations on Dinosaurs stopped working.
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1 comment
idk how to fix this. Cuz from this problem animation's for model's don't work.