When the parts spawn some of them will basically be anchored right away without even reaching the baseplate instead of falling and touching the baseplate and then anchored. Can someone help me? Tks so much
workspace.Baseplate.Touched:Connect(function(hit)
if hit:IsA("Part") and not hit.Parent:FindFirstChild("Humanoid") then
hit.Anchored = true
hit.Position = Vector3.new(hit.Position.X, hit.Position.Y, hit.Position.Z)
end
end)

1 comment
is it in workspace?