heya
i wanted to create a text block that appears when a certain character dies,, though ive put it in kinda weirdly..
i want the heartbeat runservice to disconnect when the enemy is killed,, but i keep getting the same "Disconnect is not a valid member of RBXScriptSignal" error when the character does die
print("YES I DO ANYTYING AT ALL HI") local RunService = game:GetService("RunService") local Players = game:GetService("Players") local open = false local heartbeathaha = RunService.Heartbeat heartbeathaha:Connect(function() if workspace.megabob.Humanoid.Health == 0 then heartbeathaha:Disconnect(function() print("MEGABOB DEAD YES HI") local StarterGui = Players:WaitForChild("PlayerGui") local ScreenGui = StarterGui.bobquestion1 local Frame = ScreenGui.Frame Frame.Visible = true if open == false then open = true Frame.Visible = true wait(4) Frame.Visible = false ScreenGui = StarterGui.bobquestion2 Frame = ScreenGui.Frame Frame.Visible = true open = true Frame.Visible = true wait(4) Frame.Visible = false heartbeathaha:Disconnect() end end) else print("THIS CODE WORKS CORRECTLY") open = false local StarterGui = Players:WaitForChild("PlayerGui") local ScreenGui = StarterGui.bobquestion1 local Frame = ScreenGui.Frame Frame.Visible = false print("THIS CODE WORKS VERY CORRECTLY") end end )
can someone tell me what exactly is going wrong here..? im not the greatest at troubleshooting
The reason for this error is exactly what the error says; the Disconnect method is not a member of RBXScriptSignal. You're trying to use the Disconnect method on the Event itself which isn't a member of that data type.
The Disconnect method is a member of the RBXScriptConnection data type. The RBXScriptConnection, known as the Connection, is an object returned by the Connect method of an Event. This is used to disconnect a function from an Event.
local RunService = game:GetService("RunService") local heartbeathaha = RunService.Heartbeat local connection connection = heartbeathaha:Connect(function() -- Connects the function to the event and returns the connection object. if workspace.megabob.Humanoid.Health == 0 then connection:Disconnect() end end)
RBXScriptSignal, RBXScriptConnection, Disconnecting Functions from Events