For context, i just want to fling a wall with the click of a GUI button, this is a script in serverscript service specifically reserved for Events For some reason, all it does is unanchor the peice and disable its script, nothing else happens. it also prints the text too which is weird, i also get no errors
local ReplicatedStorage = game:GetService("ReplicatedStorage")
ReplicatedStorage.FlingGroupWall.OnServerEvent:Connect(function(player)
local Wall = game.Workspace.GroupInWall
Wall.Anchored = false
Wall.Script.Disabled = true
wait(0.1)
print("Wall Flinging")
Wall.Attachment.LinearVelocity.VectorVelocity = Vector3.new(1000, 1000, 1000)
wait(3)
Wall.Attachment.LinearVelocity.VectorVelocity = Vector3.new(0, 0, 0)
print("Wall Flung")
end)
