I've been trying to create a gui that creates a new TextLabel, puts it in a ScrollingFrame, and place one under the other. But when the text in a label spans multiple lines, and the label size becomes larger, they will overlap.
I was told in a previous question that the reason for the overlap is because I have a set number for the Y offset. Right now the way I have my code set up, it will always set the Y offset to x15 of whatever the last previous line was.
label.Position = UDim2.new(0, 5, 0, (#ScrollingFrame:GetChildren() * 15))
And that code works, but only if the size of the label is just a single line long.
How would I be able to find the Y offset I need?
