I am thinking of using
Vector3.New()
In order to do this but i do not know how to do this, here is some info.
I have a Rocket and i want the core position to rise untill it gets to a height then land
COMMUNITY QUESTION
How can i make a script for a rocket to rise untill it reaches a certain Height?
1 answer
while rocketPart.Position.Y < "MaxHeight" do
rocketPart.Position += Vector3.new(0, 0.01, 0)
wait()
end
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1 comment
you could use tweenservice to move the position of the rocket