If you are looking for the username of the player who touched the part, you would need a StringValue to access it. This is how I would advise you to do it.
First, put a script in your "OtherBrick" and put a StringValue in the script. Copy and paste the following code into this new script.
while wait() do
script.Parent.Text = script.Value.Value
end
Then you would add this script into your touched brick.
OtherBrick = game.Workspace.Part
script.Parent.Touched:Connect(function(hit)
if hit.Parent:FindFirstChild("Humanoid") then
OtherBrick.SurfaceGui.TextLabel.Script.Value.Value = hit.Parent.Name
end
end)
I would recommend changing the "OtherBrick" part name distinctly, due to lots of objects being named "Part" in most games. If you do change it, remember to change line 1's "Part" to whatever you name it.
Hopefully this works for you!