I have a leaderboard script, and I have a leaderboard for Cash, but when I play the game, it does not show Wins and Cash it just shows Cash.
Script:
for _, player in pairs(game.Players:GetPlayers()) do
local stat = player.leaderstats.Wins --When the error appears
WinsLB:SetAsync(player.UserId, stat.Value)
end
for _, frame in pairs(leaderboard.SurfaceGui.Holder:GetChildren()) do
if frame:IsA("Frame") then
frame:Destroy()
end
end
updateLeaderboards()
wait(10)

2 comments
is Wins ever being created or are you simply trying to get it?
Wins is being created