I'm trying to update values but the values don't change when the event is fired
In a server script
rep = game:GetService("ReplicatedStorage")
event = rep.Events.PlayerRebirth
function onRebirth(player)
local rebirths = player.leaderstats.Rebirths.Value
local speed = player.leaderstats.Speed.Value
local mult = player.Multiplication.Value
print(player)
print(speed)
print(rebirths)
speed = 3
rebirths = rebirths + 1
mult = 5
end
event.OnServerEvent:Connect(onRebirth)

1 comment
is there any errors in output