how to make jumpscare not by brick that shows gui?
COMMUNITY QUESTION
how to make jumpscare not by brick that shows gui?
1 answer
Make a script which Parents the Jump-scare GUI under the player then waits and removes itself SO On touch the player will receive the GUI and then remove the Decal/Photo/Image
script.Parent.Touched:Connect(function(hit)
--Do not forget the function part, the next step is to show the Decal which you can store.
--Find the player who touched and find their PLAYER not their Character then Find their GUI --stat and Parent your JUmpscare GUI to that, Then make a script in the GUI which Waits seconds then Destroys the GUI using :Destroy()
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