** How would I create a sound that would only play for you when you press a button? or when someone steps on a brick?**
An example of a script would be great, thanks!
Could it possibly have something to do with local bricks, such as a message in a player?
localbin = Instance.new('Message')
localbin.Parent = game.Players.LocalPlayer:WaitForChild('Character').
localbin2 = Instance.new('Sound', localbin)
localbin2.SoundId = 'soundname'
Also, how would I cause it to play as well? I have no experience in manipulating sound.

2 comments
Just parent the sound to someone's PlayerGui.
Use the :Play() method to play audio; localbin2:Play(). There's also :Stop() and :Pause().