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HELP?:ServerScriptService.walksLeaderboard:76: Expected ')' (to close '(' at line 48), got 'end'

Asked by 2 years ago
Edited by imKirda 2 years ago

ERROR IS IN TITLE


local function equipPet(player,pet) local character = player.Character if pet ~= nil and character ~= nil then if character:FindFirstChild(player.Name.."'s pet") then character [player.Name.."'s pet"]:Destroy() end if character.HumanoidRootPart:FindFirstChild("attachmentCharacter") then character.HumanoidRootPart:FindFirstChild("attachmentCharacter"):Destroy() end pet.Name = player.Name.."'s name" pet:SetPrimaryPartCFrame(character.HumanoidRootPart.CFrame) local ModelSize = pet.PrimaryPart.Size local attachmentCharacter = Instance.new("Attachment") attachmentCharacter.Visible = false attachmentCharacter.Name = "attachmentCharacter" attachmentCharacter.Parent = character.HumanoidRootPart attachmentCharacter.Position = Vector3.new(1,1,0) + ModelSize local attachmentPet = Instance.new("Attachment") attachmentPet.Visible = false attachmentPet.Parent = pet.PrimaryPart local alignPosition = Instance.new("AlignPosition") alignPosition.MaxForce = 25000 alignPosition.Attachment0 = attachmentPet alignPosition.Attachment1 = attachmentCharacter alignPosition.Responsiveness = 25 alignPosition.Parent = pet local alignOrientation = Instance.new("AlignOrientation") alignOrientation.MaxTorque = 25000 alignOrientation.Attachment0 = attachmentPet alignOrientation.Attachment1 = attachmentCharacter alignOrientation.Responsiveness = 25 alignOrientation.Parent = pet pet.Parent = character end end game.Players.PlayerAdded:Connect(function(player) local leaderstats = Instance.new('Folder') leaderstats.Name = 'leaderstats' leaderstats.Parent = player local Walks = Instance.new('IntValue') Walks.Name = 'Walks' Walks.Value = 100000 Walks.Parent = leaderstats local inventory = Instance.new("Folder") inventory.Name = "PetInventory" inventory.Parent = player local equippedPet = Instance.new("StringValue") equippedPet.Name = "EquippedPet" equippedPet.Parent = player player.CharacterAdded:Connect(function(Char) if game.ReplicatedStorage:WaitForChild("pets"):FindFirstChild(equippedPet.Value) then equipPet(player,game.ReplicatedStorage:WaitForChild("pets"):FindFirstChild(equippedPet.Value):Clone()) end end) end end) end)

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Answered by
imKirda 4491 Moderation Voter Community Moderator
2 years ago

BASICALLY ON LINE 75 YOU HAVE REDUNDANT END YOU SHOULD FORMAT YOUR CODE BETTER TO AVOID SUCH ISSUES.

local function equipPet(player,pet)
    local character = player.Character

    if pet ~= nil and character ~= nil then
        if character:FindFirstChild(player.Name.."'s pet") then
            character [player.Name.."'s pet"]:Destroy()
        end

        if character.HumanoidRootPart:FindFirstChild("attachmentCharacter") then 
            character.HumanoidRootPart:FindFirstChild("attachmentCharacter"):Destroy() 
        end

        pet.Name = player.Name.."'s name"

        pet:SetPrimaryPartCFrame(character.HumanoidRootPart.CFrame)

        local ModelSize = pet.PrimaryPart.Size

        local attachmentCharacter = Instance.new("Attachment")
        attachmentCharacter.Visible = false
        attachmentCharacter.Name = "attachmentCharacter"
        attachmentCharacter.Parent = character.HumanoidRootPart
        attachmentCharacter.Position = Vector3.new(1,1,0) + ModelSize

        local attachmentPet = Instance.new("Attachment")
        attachmentPet.Visible = false
        attachmentPet.Parent = pet.PrimaryPart

        local alignPosition = Instance.new("AlignPosition")
        alignPosition.MaxForce = 25000
        alignPosition.Attachment0 = attachmentPet
        alignPosition.Attachment1 = attachmentCharacter
        alignPosition.Responsiveness = 25
        alignPosition.Parent = pet

        local alignOrientation = Instance.new("AlignOrientation")
        alignOrientation.MaxTorque = 25000
        alignOrientation.Attachment0 = attachmentPet
        alignOrientation.Attachment1 = attachmentCharacter
        alignOrientation.Responsiveness = 25
        alignOrientation.Parent = pet

        pet.Parent = character
    end
end

game.Players.PlayerAdded:Connect(function(player)
    local leaderstats = Instance.new('Folder') 
    leaderstats.Name = 'leaderstats'
    leaderstats.Parent = player

    local Walks = Instance.new('IntValue')
    Walks.Name = 'Walks'
    Walks.Value = 100000
    Walks.Parent = leaderstats

    local inventory = Instance.new("Folder")
    inventory.Name = "PetInventory"
    inventory.Parent = player

    local equippedPet = Instance.new("StringValue")
    equippedPet.Name = "EquippedPet"
    equippedPet.Parent = player

    player.CharacterAdded:Connect(function(Char)
        if game.ReplicatedStorage:WaitForChild("pets"):FindFirstChild(equippedPet.Value) then
            equipPet(player,game.ReplicatedStorage:WaitForChild("pets"):FindFirstChild(equippedPet.Value):Clone())
        end
    end)
end)

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