can somebody explain problem i got on 2249 code (marked it)

                                    local divide = 1
				if hum.Parent:FindFirstChild("IsArmor") then
					divide = 3
				elseif hum:FindFirstChild("IsJugg") then
					divide = 7
				end                  
--2249--			if hum.Health > Config.damage / divide * 2 then
				hum:TakeDamage(Config.damage / divide)
				else
					if hum.Parent:FindFirstChild("HumanoidRootPart") then 
						if not ReplicatedStorage:WaitForChild("CharStats"):FindFirstChild(hum.Parent.Name).Downed.Value then
							if Players:GetPlayerFromCharacter(hum.Parent) then
								ReplicatedStorage:WaitForChild("Events"):WaitForChild("FT"):FireClient(Players:GetPlayerFromCharacter(hit.Parent), hit, (Vector3.new(0, 2, 0) + Player.Character.HumanoidRootPart.CFrame.LookVector) * (Config.ShoveForce or 3000) / 2, 0.1, Vector3.new(5, 5, 5))
							else
								local v88 = Instance.new("BodyForce");
								v88.Force = (Vector3.new(0, 1, 0) + Player.Character.HumanoidRootPart.CFrame.LookVector) * (Config.ShoveForce or 3000) / 2;
								v88.Parent = hum.Parent.Torso;
								game.Debris:AddItem(v88, 0.1);
								hum.Parent.HumanoidRootPart.RotVelocity = Vector3.new(5, 5, 5)
							end
						end
					end
					if e == "HSP" then
						hum:TakeDamage(Config.damage  / divide)
					else
						if ReplicatedStorage:WaitForChild("CharStats"):FindFirstChild(hum.Parent.Name) then
							hum.Health = 1
						end
					end
				end 

				Flinch.Flinch(hum, hit.Name)
				local Effect = Instance.new("Part", workspace:WaitForChild("Filter"))
				Effect.Size = Vector3.new(0.1, 0.1, 0.1)
				Effect.Anchored = true
				Effect.CanCollide = false
				Effect.Position = pos
				Effect.Transparency = 1
				game:GetService("Debris"):AddItem(Effect, 2)
				ReplicatedStorage:WaitForChild("Events"):WaitForChild("BloodHitEvent"):FireAllClients(Effect)
			end
		end
	end

4 comments

0

print(Config, divide) you should see that one of these numbers is nil, which one is it?

0

it's most likely the divide thing since on lines before you do: if there is hum.Parent:FindFirstChild("IsArmor") then divide is 3, else if hum:FindFirstChild("IsJugg") then divide is 7, but what if none of these are true? then divide may be nil

0

@ImKirda see line 1 nob

0

he edited!!!!!!!!!!!!!!!!!!!