can somebody explain problem i got on 2249 code (marked it)
local divide = 1
if hum.Parent:FindFirstChild("IsArmor") then
divide = 3
elseif hum:FindFirstChild("IsJugg") then
divide = 7
end
--2249-- if hum.Health > Config.damage / divide * 2 then
hum:TakeDamage(Config.damage / divide)
else
if hum.Parent:FindFirstChild("HumanoidRootPart") then
if not ReplicatedStorage:WaitForChild("CharStats"):FindFirstChild(hum.Parent.Name).Downed.Value then
if Players:GetPlayerFromCharacter(hum.Parent) then
ReplicatedStorage:WaitForChild("Events"):WaitForChild("FT"):FireClient(Players:GetPlayerFromCharacter(hit.Parent), hit, (Vector3.new(0, 2, 0) + Player.Character.HumanoidRootPart.CFrame.LookVector) * (Config.ShoveForce or 3000) / 2, 0.1, Vector3.new(5, 5, 5))
else
local v88 = Instance.new("BodyForce");
v88.Force = (Vector3.new(0, 1, 0) + Player.Character.HumanoidRootPart.CFrame.LookVector) * (Config.ShoveForce or 3000) / 2;
v88.Parent = hum.Parent.Torso;
game.Debris:AddItem(v88, 0.1);
hum.Parent.HumanoidRootPart.RotVelocity = Vector3.new(5, 5, 5)
end
end
end
if e == "HSP" then
hum:TakeDamage(Config.damage / divide)
else
if ReplicatedStorage:WaitForChild("CharStats"):FindFirstChild(hum.Parent.Name) then
hum.Health = 1
end
end
end
Flinch.Flinch(hum, hit.Name)
local Effect = Instance.new("Part", workspace:WaitForChild("Filter"))
Effect.Size = Vector3.new(0.1, 0.1, 0.1)
Effect.Anchored = true
Effect.CanCollide = false
Effect.Position = pos
Effect.Transparency = 1
game:GetService("Debris"):AddItem(Effect, 2)
ReplicatedStorage:WaitForChild("Events"):WaitForChild("BloodHitEvent"):FireAllClients(Effect)
end
end
end

4 comments
print(Config, divide) you should see that one of these numbers is nil, which one is it?
it's most likely the divide thing since on lines before you do: if there is hum.Parent:FindFirstChild("IsArmor") then divide is 3, else if hum:FindFirstChild("IsJugg") then divide is 7, but what if none of these are true? then divide may be nil
@ImKirda see line 1 nob
he edited!!!!!!!!!!!!!!!!!!!