I wanted to make menu for my game and to avoid diffrent resolution bugs i wanted to make gui move 5 pixels away from its position by doing this:
local START_POSITION = button.UDim2 == button.UDim2 + UDim2.new(0, 0, 0, 0)
local GOAL_POSITION = button.UDim2 == button.UDim2 + UDim2.new(1, 0, 1, 0) --yes i know this doesnt move gui 5 pixels away but ill change that later
but it doesnt work (If you still dont understand i want the button to move 5 pixels away from its current position so it can be anywhere on screen and still work correctly)
