I have a folder, so I want that player writing information in it and it add to folder that can be use to all servers
You can use shared
or _G
. They are tables that can be used in any script in the server, even in local scripts.
--Script 1 (Server Script) shared._helloMessage = "hi" print(shared._helloMessage) --> hi --Script 2 (Server Script) print(shared._helloMessage) --> hi --Script 3 (Client Script) print(shared._helloMessage) --> hi print(_G._helloMessage) --this will print nil because it wasn't identified print(shared.Money) --this will also print nil because it wasn't identified
but this can only be accessed inside the server and not the other servers