Well I have a script, and I can see if a player wins but I don't know how to make the round en because they are in for loops and the idea of this confuses me.
RoundModule.GrabPlayers(function(Player, Character, ...)
if not RoundModule.CheckAFK(Player) then
Character.Humanoid:UnequipTools()
local SwordClone = Sword:Clone()
SwordClone.Parent = Character
Player.Values.isPlaying.Value = true
if Player.Values.isPlaying.Value == true then
InGame[Player.Name] = Player
end
Character.Humanoid.Died:Connect(function()
InGame[Player.Name] = nil
Player.Values.isPlaying.Value = false
if #InGame == 1 then
print('winner')
end
end)
print(InGame)
end
end)
