local CocaColaobby = game.Workspace:WaitForChild('Coca cola Obby') while wait() do while wait() do script.Parent.Text = "Intermission: "..game.ServerStorage.Time.Value if game.ServerStorage.Time.Value <= 0 then break end end if game.ServerStorage.Time.Value <= 0 then script.Parent.Text = "Choosing Soda Party..." wait(2) script.Parent.Text = "Soda Party has been Choosed!" wait(2) local m = math.random(1,3) if m == 1 then script.Parent.Text = "Coca cola Obby" wait(2) script.Parent.Text = "Be a winner in the Coca cola Obby!" for _, Child in pairs(CocaColaobby:GetChildren()) do Child.Transparency = 0 Child.CanCollide = true workspace["Coca cola Obby"]["Winner pad"].Touched:Connect(function() Child.Transparency = 1 Child.CanCollide = false script.Parent.Text = "Someone Won!" wait(2) else--error if m == 2 then script.Parent.Text = "Fanta Obby" wait(2) script.Parent.Text = "Be a winner in the Coca cola Obby!" for _, Child in pairs(CocaColaobby:GetChildren()) do Child.Transparency = 0 Child.CanCollide = true workspace["Coca cola Obby"]["Winner pad"].Touched:Connect(function() Child.Transparency = 1 Child.CanCollide = false script.Parent.Text = "Someone Won!" wait(2) else --error if m == 3 then script.Parent.Text = "Sprite Obby" wait(2) script.Parent.Text = "Be a winner in the Coca cola Obby!" for _, Child in pairs(CocaColaobby:GetChildren()) do Child.Transparency = 0 Child.CanCollide = true workspace["Coca cola Obby"]["Winner pad"].Touched:Connect(function() Child.Transparency = 1 Child.CanCollide = false script.Parent.Text = "Someone Won!" wait(2) end end -- error end end end end end
You never put and end to any of the Touched
functions and for loops. Remove the code on line 3. Then see if it works.
Edit: Oh and that means almost all of the end
s at the end of the script are not in the right place.
I beg of you to 1st learn the basics of scripting before coming to us with a huge piece of code with hundreds of errors, anyways it took my a while heres a new script that actually closes your function...
local CocaColaobby = game.Workspace:WaitForChild('Coca cola Obby') while wait() do script.Parent.Text = "Intermission: "..game.ServerStorage.Time.Value if game.ServerStorage.Time.Value <= 0 then break end end if game.ServerStorage.Time.Value <= 0 then script.Parent.Text = "Choosing Soda Party..." wait(2) script.Parent.Text = "Soda Party has been Choosed!" wait(2) local m = math.random(1,3) if m == 1 then script.Parent.Text = "Coca cola Obby" wait(2) script.Parent.Text = "Be a winner in the Coca cola Obby!" for _, Child in pairs(CocaColaobby:GetChildren()) do Child.Transparency = 0 Child.CanCollide = true workspace["Coca cola Obby"]["Winner pad"].Touched:Connect(function() Child.Transparency = 1 Child.CanCollide = false script.Parent.Text = "Someone Won!" wait(2) end end else if m == 2 then script.Parent.Text = "Fanta Obby" wait(2) script.Parent.Text = "Be a winner in the Coca cola Obby!" for _, Child in pairs(CocaColaobby:GetChildren()) do Child.Transparency = 0 Child.CanCollide = true workspace["Coca cola Obby"]["Winner pad"].Touched:Connect(function() Child.Transparency = 1 Child.CanCollide = false script.Parent.Text = "Someone Won!" wait(2) end end else if m == 3 then script.Parent.Text = "Sprite Obby" wait(2) script.Parent.Text = "Be a winner in the Coca cola Obby!" for _, Child in pairs(CocaColaobby:GetChildren()) do Child.Transparency = 0 Child.CanCollide = true workspace["Coca cola Obby"]["Winner pad"].Touched:Connect(function() Child.Transparency = 1 Child.CanCollide = false script.Parent.Text = "Someone Won!" wait(2) end end end
by the way it seems that you are trying to randomly pick obbies, but in all the functions you seem to only pick the winner pad in the coca cola obby only, please 1. learn how to script and 2. actually know what you are scripting