So I have a starter character, and I'm trying to make it so every time you spawn in, you get a different torso color. I know this is a really basic thing, but I cant seem to get it.
Please help. (note: script is child to the torso)
local Torso = script.Parent.Parent.Torso
Torso.BrickColor = nil
Torso.BrickColor = BrickColor.Random()

1 comment
ur script is correct, except that BrickColor.Random() should be BrickColor.random()