So I have a starter character, and I'm trying to make it so every time you spawn in, you get a different torso color. I know this is a really basic thing, but I cant seem to get it.
Please help. (note: script is child to the torso)
local Torso = script.Parent.Parent.Torso Torso.BrickColor = nil Torso.BrickColor = BrickColor.Random()
Hi, just use Bricolor.pallette like so
local random = math.random(1,27) local Torso = game.Workspace.Part -- wherever your torso is Torso.BrickColor = BrickColor.palette(random) print(random)
dont go above 27
hope this helps